User Interface¶
The menus vary depending on which model type the drawing has.
The figure below shows the user interface for drawings with model type Terrain Model.

User interface for Gemini Terrain with terrain model
Menus¶
At the top of the screen (or at the top of the active window when multiple are displayed simultaneously), the name of the active drawing and the folder (directory) where it is saved are displayed.
Drop-down Menus¶
The next line is the menu where a number of submenus can be activated. Menu selection is made by pointing to the desired choice and clicking the left mouse button. We often refer to this line as the menu bar.
Quick Menu or Context Menu (right-click on selected objects)¶
If one or more objects are selected in the drawing and you press the right mouse button, a menu with relevant functions will appear. One of the options in this menu is the toolbox.
Similarly, you will get quick menus in vertical and horizontal list fields.
Tool Buttons¶
Toolbar¶
Some commands are located on the toolbar:
Upper toolbar with command buttons
You can find out what the different buttons do by letting the pointer rest on a button. A box with explanatory text will then appear – screen tips.
Some commands are also located on the lower toolbar (at the bottom of the program):
Lower toolbar with additional commands
Tool Sets (toolbox)¶
When you work with a drawing, you have access to different tool sets. The toolbar contains a button for each of the relevant tool sets.
The options for turning tool sets on/off can be found in the View menu.
The tool sets are marked with a ring around the symbol. Point over the buttons on the screen, and screen tips will appear explaining what the tool set handles. When you change tool sets, the content in the toolboxes will change.
Terrain Model has the following tool sets:
- Standard tool set
- Tool set for 3D primitives
- Tool set for planning, design, and execution
- Tool set for surveying
- Tool set for figure library
- Tool set for rendering
Presentation drawing has the following tool sets:
- Standard tool set
- Tool set for 2D primitives
- Tool set for figures
- Tool set for cross sections
- Tool set for longitudinal profile
Command Line¶
Below the menu we find the command field.
Here commands can be entered directly from the keyboard. This is useful for users who want to give commands directly from the keyboard instead of selecting from menus or toolbars to save time.
Message Line¶
On the lower toolbar we also find the message line. The field shows all messages that come from the program. These can be messages to you about what should be performed and error messages from the program when not everything is as it should be.
In the field to the left, commands and associated parameter values are entered. The individual parameters are separated by spaces or commas. Decimal point is used as the decimal separator in the individual parameters. The commands are executed by clicking the button to the left or from the keyboard with the [Enter] key.
Some commands give messages to the user about what is expected to be done on the screen. These messages appear in the message field. Follow the message carefully and perform as described, or cancel with [Esc], Cancel, or Stop.
Vertical List Field¶
You can turn on vertical list field. This field contains six tabs with standard menu setup:
Tabs in the vertical list field
-
Application Layers
Shows all layers in the drawing. These can be GMI layers, BGR layers, or WMS layers. BGR layers and WMS layers have their own icons. All application layers get a connection to a predefined drawing layer. These drawing layers can be turned on/off with the Show layers... function that we find on the toolbar. By right-clicking on the column header, we can make this connection visible.
Application layers are described in more detail in a separate section. -
Models
Contains an overview of the inserted models in the drawing: SFI models (road, ditch, tunnel, etc.), building excavations and intersections. Here it is also possible to create SFI models. -
Explorer
Contains all open drawings organized in a tree structure. -
Window List
Contains all open drawings. Use the list to arrange windows horizontally or vertically, as well as switch between different windows. -
Command List
Shows all commands that are inserted in the drawing. This will typically be general objects such as texts and figures or projected objects such as roads and excavations. -
BIM Collaboration
Horizontal List Field¶
This list window is also called the object list and contains all object types in an application layer. The object list displays the objects in the active application layer.

Horizontal list field (object list) with object types and statistics.
Each object type has numbers in parentheses. The numbers show the following information:
- The first number shows the number of selected elements
- The second number shows the number of drawn elements (may differ from the total number if a filter is active)
- The third number shows the total number of elements
The objects in the horizontal list field have columns for fixed properties (calculated from their geometry) and other schema-defined properties (metadata).
Note
The fixed property slope is calculated from the height at the start point and end point of the line.
Sorting in Horizontal List Field¶
When you click on a column header, a small symbol is displayed that tells which sorting order is active. We have three possible statuses:
- No marking – the list is unsorted
- Arrow up (↑) – ascending sorting, i.e., smallest to largest
- Arrow down (↓) – descending sorting, i.e., largest to smallest
If you select objects, for example directly in the map, these will be moved to the top of the list so that they become easy to find.
The selected objects are sorted among themselves in the same order as the unselected objects below.
When you click on another column header to sort by a new column, the selected objects remain at the top, but are sorted according to the new order.
The selected sorting order is also retained when you:
- Switch between geometry tabs
- Perform various operations on application layer objects
The sorting is reset to unsorted if you make another application layer active.
Filtering in the Object List¶
You can determine which objects should be displayed and select filters for 2D and 3D view. You can also create your own filters as needed or retrieve filters from templates.
Filtering is described in detail in the dialog help for filter Filter.
Note that the filtering options are also available on the object list's context menu:
- Show objects (V)
- Use filter (F)
- Define active filter (D)
Properties List¶
List for editing properties in application layers and commands. The function also supports editing multiple objects in the same operation. If no objects are selected, this list will show the IFC-site information (Map Conversion info, Coordinate Reference System info, etc.).
Status Line¶
The status line shows map coordinates (East, North) and calculated grid height (TH), as well as the project's coordinate and height system.

Status line with coordinates and height system
If an SFI model is selected on the screen, we also get displayed distance from centerline and profile number. Maximum distance from centerline to crosshairs is 200 meters.

Status line with SFI model information
We can also hold the [Ctrl] key and point to a line. Then we will also get the layer number and surface number/name of the line.
Editing Content¶
The content of the drawing can be changed at any time. Existing elements can be deleted, changed, or moved. Some objects are not allowed to be changed in 3D display. What is to be changed is selected using the left mouse button.
Selecting an Element¶
An element is selected by pointing and clicking once with the left mouse button.
Selecting Multiple Elements¶
Multiple elements can be selected by holding down the [Ctrl] key while clicking the left mouse button.
Selecting Elements Within and Touched by a Rectangle¶
Multiple elements can be selected simultaneously when you use a dynamic rectangle to encircle and touch the elements to be changed. First point to the upper left corner of an imaginary rectangle and left-click. Hold down the mouse button. A rectangle in dashed line appears. Drag the rectangle down to the right and release the mouse button when the desired elements are within or touched by the rectangle.
Selecting All Elements Within a Rectangle¶
Multiple elements can be selected simultaneously when you use a dynamic rectangle to encircle the desired elements. First point to the lower left corner of an imaginary rectangle and left-click. Hold down the mouse button. A rectangle in solid line appears. Drag the rectangle up to the right and release the mouse button when the desired elements are within the rectangle.
Keyboard Shortcuts¶
Keyboard shortcuts are defined for some functions, including [Ctrl] + [P] for Print.
| Key Combination | Function |
|---|---|
| [Ctrl] + [F4] | Close active model |
| [Ctrl] + [Tab] | Get next window |
| [Ctrl] + [O] | Open model |
| [Ctrl] + [S] | Save model |
| [Ctrl] + [R] | Refresh screen |
| [Ctrl] + [W] | Get standard toolbox |
| [Ctrl] + [Shift] + [W] | Select toolbox |
| [Ctrl] + [J] | Get drawing list |
| [Shift] + [C] | Repeat last command |
| [Ctrl] + [Shift] + [Left Arrow] | Pan to the left |
| [Ctrl] + [Shift] + [Right Arrow] | Pan to the right |
| [Ctrl] + [Shift] + [Up Arrow] | Pan upward |
| [Ctrl] + [Shift] + [Down Arrow] | Pan downward |
| [Ctrl] + [Left Arrow] | Pan halfway to the left |
| [Ctrl] + [Right Arrow] | Pan halfway to the right |
| [Ctrl] + [Up Arrow] | Pan halfway upward |
| [Ctrl] + [Down Arrow] | Pan halfway downward |
| [Ctrl] + [PgDn] | Zoom in twice |
| [Ctrl] + [PgUp] | Zoom out twice |
| [Ctrl] + [Home] | Show all |
| [Ctrl] + [End] | Enlarge image |
| [Ctrl] + [Backspace] | Reduce image |
| [Ctrl] + [Q] | Activate command QE |
| [Ctrl] + [R] | Activate command RP |
| [Del] | Delete selected object |
| [Ctrl] + [M] | Move selected object |
| [Ctrl] + [P] |